Monday, 11 April 2016

PitchPerfect: Research(2)Discovering game engines

Unity showreel
Unity is notable for its ability to target games to multiple platforms. Within a project, developers have control over delivery to mobile devices, web browsers, desktops, and consoles.[3][8] Supported platforms include AndroidApple TV, iOSLinuxNintendo 3DS line,OS XPlayStation 3PlayStation 4PlayStation Vita, Unity Web Player (including Facebook), Wii,Wii UWindows Phone 8WindowsXbox 360, and Xbox OneUnity Web Player is a browser plugin that is supported in Windows and OS X only. Unity is the default software development kit (SDK) for Nintendo's Wii U video game console platform, with a free copy included by Nintendo with each Wii U developer license. Unity Technologies calls this bundling of a third-party SDK an "industry first".

All of us have not made a game before and this is my first time to look at game engines. There are a lot of familiar names I see when playing online or video games like unreal engine and I did not know that you can buy to use it to create your own game. The quality is so good and available for window and mac as well! We can also export to mobile/ desktop/ web and also consoles.
 I made a list to compare different game engine and find unity and constructs 2 the most appropriate to use and can export to various media also with a good reputation.
From online feedback on both game engines, I also state the pros and cons for both of them. At the end we agree to use unity because it support 2D and 3D also available for mac whereas construct 2 only avaliable for window with bad performance issues on mobile devices. Our studio would aim to create quite a lot of mobile game since mobile game is so popular now and it is very important that we can asset in that media. It is not easy to make a game so we would all need to learn about programming which would take some time developing this skill.

No comments:

Post a Comment