Tuesday, 12 April 2016

PitchPerfect:presentation and feedback

so we had our presentation this morning and I think it went quite well. At least I didn't panic like I usually do during presentation and successful talk about every point I want to give to the audience. Me and Matt are the ones who talk in major while Greta only talk about her part.


We got some feedback on our present that it is a bit too broad and not specific enough to show our professional area and how we are competing with our studio. The logo needs to be in high resolution and talk about the learning curve of Unity and other game engines. I think there are so many external elements that we should have spent more time researching on such as more accurate statistic on the cost and other spending also introduce more depth of our studio like how could we compete and how could we promote. Also by studying other's presentation, it might also be a good idea imaging our future clients, who would they be and how could we sort their problem.

I have never thought about setting up my own freelance business and I do not think I am going to because i am really bad at managing money and all the complicated laws and taxes. I am happy just being an employee and interacting with studio people. also it is more likely for me to work inner studio but it is true what Mike said that we need to do a bit of everything. I don't mind challenging but what I like to do is still studio work.


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